The Zombie Rights Campaign Blog

Subaru Recall and ‘Zombie Cars’

| March 9, 2013

Automaker Subaru is recalling 50,000 cars for a defect that involves one of those remote activation keyfobs many cars come with these days; basically, theirs can go off without a button being pressed, turning the car on when you don’t mean to. Sounds simple enough. Obviously something you should fix. But the media spin is, [...]

ZRC Public Appearance: The Dark Carnival 2013

| February 27, 2013

The Zombie Rights Campaign was proud to attend The Dark Carnival film festival every year in Bloomington, Indiana as one of our favorite venues to see the latest in cutting-edge, independent Zombie cinema. Over the years we saw some of the best, worst, most offensive and most enlightening films that the independent horror world had [...]

Just In Time for Valentine’s Day, ‘Undying Love’

| February 14, 2013

You may remember Mad Lab Productions from an entire series of Zombie stop-animations we’ve critiqued here on the ZRC blog; there are some issues with retrograde Zombie stereotyping in their work, but also a measure of sympathy for the Undead that is highly unusual. Mad Lab’s latest short film, ‘Undying Love’, exhibits a similar mix. [...]

Disturbing Living Supremacism on Display in Canadian Parliament

| February 14, 2013

Sadly the ZRC blog has to report a recent episode of blatant Living Supremacism from the very highest levels of Canadian government; even worse, this ugly and hateful incident was directly inspired by the Anti-Zombie efforts of the CDC, which we’ve been objecting to for the better part of a year. Truly awful, isn’t it? [...]

‘ROAM’: Procedurally-Generated Anti-Zombie Game on Kickstarter

| February 9, 2013

Procedurally-generated games promise nearly infinite replayability, as they can generate levels in which to spend your recreational hours over and over again. In theory, a great deal of bang for the buck, and always a new possibility each time you fire up said game. But what if the variable virtual world is static in its [...]

Kid-Oriented Anti-Zombie ‘Cure’ Propaganda?

| February 9, 2013

We’re sensitive to the issue of a ‘cure’ for Undeath here at the Zombie Rights Campaign. Zombiism isn’t a disease, after all, and the Zombie Community as a whole doesn’t need a ‘cure’, it needs understanding and tolerance. So naturally, this ‘Zombie I Scream’ game pushing the cure meme at a young audience disturbs us: [...]

‘ZombieLab’ Explores the Science, Social Status and Legal Rights of the Differently Animated

| January 28, 2013

We have often lamented the brusque treatment the Differently Animated receive from today’s scientists and scholars here at the ZRC Blog. It seems like Zombies exist only to be exploited by the ivory tower, only discussed in terms of eradication and control, not reason and understanding. Much as the ‘Zombie Apocalypse’ is used to promote [...]

‘Everything I Learned About Management I Learned from Zombies’

| January 19, 2013

That’s the title of a graphic BuyZombie brought to our attention recently, highlighting the valuable tips about human resources that you can supposedly learn from studying Zombie society. Really, I’m not sure the comparison is very flattering to Zombies. And the way they go about making it is pretty heavily stereotyped. Still, if this helps [...]

Update: ‘Dead Island’ Riptide Edition Has Incredibly Tasteless UK Version

| January 16, 2013

I really shouldn’t have fallen for the Zombie hula girl figurine so easily. ‘Dead Island’, as recounted recently here on the blog, has a new ‘Riptide’ edition coming out soon, and as is common with special editions of games, it has various nifty (to their minds) gimmicky objects to encourage purchasers. In the US, you [...]

Fancy New Dead Island Edition Can’t Hide Anti-Zombie Prejudice

| January 14, 2013

So there’s a new version of ‘Dead Island’ coming out and boy does it have a lot of tchotchkes that come with it: Let’s be honest a zombie hula girl is enough to sell anyone on this even if it wasn’t just one of the more fun zombie games out there. If not the severed [...]