The Zombie Rights Campaign Blog

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We hope you'll find this blog an educational, entertaining, and inspiring source of information, whether you're recently undead, a long-time member of the differently animated, or a still-living friend of your fallen, yet risen again, brethren. Everyone with an interest in zombie rights is welcome!

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New Zombie Apocalypse Game on Apple Devices Lets You Play Both Sides of Invented Conflict

Posted By on December 9, 2011

You see a lot of nasty games pitting the Living against the Differently Animated, but few allow the player to be on both sides of the completely fictitious ‘Zombie Apocalypse’ scenario that the media peddles so voraciously.

‘Infected’ from Glu Mobile, however, lets players create a customized Zombie ‘virus’ and then attempt to attack their friends with it, or defend against similar attacks, depending on which faction the player wants to control:

This challenging strategy-defense game requires players to survive the zombie onslaught with the help of cooperative units of fighting NYC cops and muggers, as well as explosive vehicles. Players can join forces with friends on Facebook, Game Center and OpenFeint to spread their own unique viruses throughout the world in multiplayer counter-attack campaigns. Tired of playing nice? Turn from ally to enemy and start infecting those same friends.

Infected offers a number of ways to defend yourself and spread viruses to others including:

DEFENSE LINES: deploy defensive units like NYC cops, muggers, vehicles and more in campaign mode!
MULTIPLAYER ATTACKS: infect your friends and let your virus take over the world in multiplayer mode!
CUSTOMIZE YOUR VIRUS: use accessories to change the appearance and effects of zombies!

This definitely doesn’t look good for Zombie Rights, pushing the discredited idea of an inevitable conflict between the Living and the Undead, but at least players have the option of rooting for the Zombies. That’s a tiny baby step, right?

We hope so.

You can see more from the game, including a few pictures, here.

ZRC Review of ‘Too Late’, A Short Film for Recommended Viewing

Posted By on December 9, 2011

Rarely does the ZRC publicly urge our readers to see something without a review first, but I don’t want to spoil this for you. Discussion after the video behind the blog cut.

Too Late from SIDE FILMS on Vimeo.

Directed & Edited: Rani Naamani
Makeup & Set Dressing: Nedy Acet
Performance: Nelson Brown
Color Correction & FX: Carlos Puertolas

(more…)

“Judge Dredd vs Zombies” ? The Glorification of Fascistic Oppression of the Undead

Posted By on December 8, 2011

I’m not about to pretend to be a huge expert on Judge Dredd. I’ve read a few comics, and I did see the Stallone movie, which like most moviegoers I’ve largely repressed.

There was.. a robot, right? Yeah. Ignorance is bliss here.

Well, someone had the bright idea to take Judge Dredd, splash in a little Anti-Zombie mayhem, and sell the resulting game for mobile devices:

The scenario? Who cares? This is Dredd executing ever larger mobs of zombies, wisecracking on the way. It doesn’t really matter why. The plot is no more pertinent to the gameplay than those angry birds’ motivation for catapulting themselves at pigs. The fun is in the flinging or, here, the fighting.

It must be hard for the writers of a comic book, or anything else for that matter, to see their work adapted for a game where only the tiniest scraps of their creativity survive, solely as window-dressing for the violent spectacle du jour.

Ah well. Is it at least an innovative, original game, one that breaks new ground in the way people spend their leisure time?

And, let’s be honest, Dredd vs Zombies is Angry Birds, with guns, the undead and better dialogue. But it’s the same repetitive gameplay, with AB’s individual levels here rendered as rooms and corridors within a bigger level.

As soon as you enter each section, the doors slam closed and you have to destroy the undead within if you want to proceed. Bizarrely, they come up through the floor – in a tower block? – more appearing as the initial horde are laid to rest.

All done, the doors open and Dredd can proceed to the next lot.

Guess not.

There’s a part of me that, of course, wants to be offended that the Judge Dredd universe is now being cast in an official Living Supremacist mode; then again, Dredd more or less shoots everyone in the face, right? That’s the point I think; savage brutality and capriciousness have become a poor substitute for law and justice in Dredd’s horrible dystopian future.

Would Judge Dredd shoot a Zombie? I’m sure he would. Probably over nothing more than a parking ticket. So I guess we’ll let that one slide, at least as an issue of *fairness*.

Instead, the Zombie Rights Movement should be offended that this game demonstrates once again that the cheapest and crassest route to quick videogame cash in the modern world is to take whatever game you wanted to make and toss a little Anti-Zombiism in for the masses to lap up.

It’s our task to enlighten them as to how wrong that is. If the market for Anti-Zombie ‘entertainment’ dries up, then we won’t see any more games like ‘Judge Dredd vs Zombies’. And I think that’s a brighter future for everyone.

Image Comics Needs More Anti-Zombie Revenue I Guess

Posted By on December 7, 2011

I mean, it’s not like they’re making an unholy mint with The Walking Dead, right? Apparently not:

In Judith’s short life, the street smart punk has already proved to be a survivor, but now she’ll have to fight to remain the last one standing!

It’s 1984 – Reaganomics are in full swing, Herbie Hancock ruled the first MTV Music Video Awards, movie-goers met The Ghostbusters and The Terminator, Indira Ghandi was assassinated, B.A. Baracus pitied fools, and a third rate cosmetics company single-handedly destroyed civilization. Is Judith, a 17-year-old chain smoking delinquent humanity’s last hope?

In the upcoming ALPHA GIRL miniseries, co-creators Jeff Roenning and Jean-Paul Bonjour are plotting plenty of trouble for Judith. Robert Love is illustrating Judith’s close calls with the masses of flesh-hungry zombie women and the men who hunt them. ALPHA GIRL promises to be the action-packed gore fest that you’ve been waiting for!

(Extensive quoting will I hope be forgiven as it’s from a press release.)

Yes, it’s time for nostalgia, in particular nostalgia for the Anti-Zombie films of the 80s! But in comic book form, and they promise plenty of blood and gore.

Look, can we talk for a minute, Z-Fans? Here’s the deal: the 80s were a dark time for Zombies in popular culture, sure, Thriller aside. But they weren’t exactly a hot time for popular culture itself either. Can’t we just concede that Western Civilization sort of lost its mind for a bit and be nostalgic for a different era? Just for a change?

I swear if I hear of a ‘Night of the Comet’ remake I’m going to go a bit mad.

But at any rate, this Alpha Girl thing wants to sate your bloodlust and craving for 80s cultural touchstones:

“As a child of the 1980′s, it has been a blast drawing a comic that takes place during my formative years,” said Love. “The Adidas track suits, big hair, and the ’80′s rock ‘n’ roll and hip hop – I’m definitely having fun!”

“I cut class my sophomore year of high school to go hang out, smoke cigarettes, and check out girls. I ended up watching a movie called Evil Dead 2. When I saw that flick I had found my calling in life,” added Bonjour. “When Roenning approached me with the concept of a cosmetic company turning all women into man-eaters, with a kick ass protagonist like Judith, I was all in. If you’re like me and a fan of the zombie horror genre when the lead character has a flash of attitude, you are in for a hell of a ride.”

Lead character has a flash of attitude? By attitude I take it they mean genocidal fervor against the Differently Animated.

And, err, with all this talk of ‘street smart’ this, man-eating that and ‘attitude’, is anyone else reminded of a scene from Jay and Silent Bob Strike Back?

Whillenholly: Why are you shooting at me? I’m just a Federal Wildlife Marshall.
Chrissy: Two reasons. One: we’re walking, talking, bad girl cliches.
Missy: And two: because you’re a man.
Whillenholly: Only on the outside.

At any rate, there’s a new Anti-Zombie comic in town starting in February.

Woe betide us all.

‘Juan of the Dead’ Picks up UK, Japan Distribution

Posted By on December 7, 2011

We’ve talked previously about the Cuban take on ‘Shaun of the Dead’ style Anti-Zombie comedy before here on the ZRC blog. Well, now it’s going global:

While no North American distribution has been picked up yet fans of the undead in both Japan and the UK are going to be happy soon as Juan of the Dead has gotten distribution setup! In Great Britain you are going to be seeing a release of the film that’s Cuba’s first zombie film by Metrodome and Fine Films have nabbed the Japanese distribution rights. North American rights are still in discussion but there is no solid evidence of that being finalized yet.

Not that I’m encouraging people to see this thing, but it’s worth noting that if DVD releases follow, it’s trivial to watch a Region 2 Disc in the US. Region-free players are readily available, and there are.. methods.. to remove region restrictions entirely. Obviously the ZRC only suggests doing so with a copy of the film you legally own.

At any rate, we’ll be keeping an eye out for this one in the States as part of our quest to monitor Anti-Zombiism around the globe.

‘Zombie Vulcans’? Star Trek: Enterprise Episode Plays Like ‘Pandorum’ Prequel

Posted By on December 7, 2011

Twitter is an amazing thing. The other day I learned from a random Twitter conversation that a Star Trek series had done a ‘Zombie Vulcan’ episode. Zombies? On generally hyper-tolerant, liberal humanist Star Trek? Could this be a break for our cause?

Well, no, as it happens. Instead of providing any interesting depictions of the Differently Animated or inducing audience sympathy for their plight the episode ‘Impulse’ involves a handful of Enterprise crew wandering around a Vulcan ship full of a poisonous substance that makes the Vulcans lose control of their emotions. For some unexplained reason this also makes them shamble around, become basically non-verbal, and ooze a lot of green blood everywhere. (Presumably to make them look more Zombielike)

In other words, it’s a lot like ‘Pandorum’, which we previously reviewed here on the ZRC blog. Paranoia, attacks in a crumbling ship with lots of flashing lights and sparks and metal clanging on metal. Moving from one place to the next to activate the the series of technomagic macguffins to get off the ghost ship. Etc.

The Enterprise episode is so eerily similar to ‘Pandorum’ that it feels like a ripoff, except for the inconvenient fact that ‘Pandorum’ came six years later. I saw them, as it happens, in reverse order. Is ‘Pandorum’ derivative of ‘Impulse’, then? I kind of hope not.

Needless to say there’s a lot to be confused and upset about in this episode. The treatment of the Zombie-Vulcans is harsh and unfair, of course; despite being repeatedly labeled as somehow beyond help and without reason, they in fact repair and sabotage the ship around the Enterprise crew, acting more like officers attempting to repel an invasion than supposedly berserk individuals.

Within the Star Trek universe it doesn’t make a great deal of sense either. I thought Vulcans without control over their emotions were.. essentially.. Romulans? I mean, isn’t that the point?

So are Romulans all Zombies too? Like, Roman Alien Zombies?

Bizarre. If so I think we can support them, but…

The handy wikipedia tells me that the technological macguffin in question is later turned into an addictive Vulcan drug, which is hardly the first time Zombies have been slandered as akin to drug abuse, or stemming FROM drug abuse. Sigh. And I thought Vulcans controlled their emotions through religion and meditation? In other words, it’s a voluntary process, right? Why would you need a drug to stop meditating? Is meditation addictive to Vulcans? The mind boggles.

In the end, ‘Impulse’ showed that even the Star Trek franchise, long known for battering down the barriers of prejudice, was unwilling to lift a finger to help combat stereotypes when it came to the Zombie Community, and on the contrary was more than happy to spread said stereotypes.

The Zombie Rights Campaign accordingly awards the Star Trek: Enterprise episode ‘Impulse’ our second-lowest ranking, the Anti-Zombie brand of shame. For shame, long-since-cancelled TV show. For shame.

Shame on you, Star Trek.

‘Impulse’, as well as the whole ‘Enterprise’ tv series, is currently streaming on Netflix Instant Viewer for those who are interested.

Special ZRC thanks to sparklystuff for the Twitter tip that led to this review.

‘Resident Evil: Retribution’ Video, Release Date Allow Me to Start Holiday Drinking Early

Posted By on December 7, 2011

For many people this is a depressing time of year. Me, I’ve always been sort of ambivalent; as a kid I invented my own holiday, the Holy and Lucrative Month of Johnus, to receive presents in the glorious weeks between Christmas and my birthday in late January. Since I celebrate that and not any of the big traditional holidays, the trappings and music and festive merrymaking are mostly lost on me; it’s neither depressing nor cheery.

Except the awful pop Christmas music in the stores. That’s awful, and playing it before Thanksgiving like some do should be a crime against humanity with offenders hauled off to the Hague to stand trial.

I mean seriously, there are centuries worth of Christmas music ranging from beautiful to decent, why not play some of that? And, say, start it a week or two before the holiday at most? Seriously.

So some people see all that and turn to drinking. Not me. On the other hand, I see this new video promoting the upcoming torture experience (calling it a ‘film’ doesn’t do RE justice) ‘Resident Evil: Retribution’ and I really have to resist the urge to destroy my liver.

Resident Evil: Retribution will be out September 14th, 2012, I guess. I’ll see it for you, dear readers! So that you don’t have to.

It’s the sort of noble sacrifice we’re all about here at the ZRC.

ZRC Reviews: “Eat Slay Love”

Posted By on December 6, 2011

Rom-Zom-Com. You’ve seen the cheeky abbreviation, but have you considered the disturbing implications? We’re talking about a genre of fiction that involves romantic bonding over, well, the Apocalypse. Dinner and dancing? Too passe. What the dating scene needs is mass slaughter!

Personally I lay this one mostly at the feet of Simon Pegg. Certainly, elements of the Rom-Zom-Com predate ‘Shaun of the Dead’, but that was one of the hallmark modern events that helped bring back the idea of a couples’ Anti-Zombie experience.

All this is by way of an introduction to the novel ‘Eat Slay Love’ which the ZRC was generously given the opportunity to review by publisher Orbit (who clearly fear no honest criticism from the Zombie Rights Movement).

Yes, a real Rom-Zom-Com novel, actually the third in a series dealing with revitalizing (no pun intended) a failing marriage after the End of the World. From the publisher’s description:

Sarah and David have survived the zombie apocalypse. They stood side by side and fought the undead, mad scientists, and even bionic monsters until the unthinkable happened. A zombie bite. But not even that could stop them. Now, with a possible cure in hand, they’re headed east, looking for a safe zone behind the rumored “Wall.” They’re feeling pretty optimistic.

That is until Dave stops sleeping and starts lifting huge objects.

Eat. Slay. Love.

Because they haven’t got a prayer.

Sarah and David are representative of a new breed of Anti-Zombie protagonist: the efficient, genre-savvy Anti-Zombie survivalist. When faced with the rise of the Differently Animated, these two adjust remarkably well to a world where violence reigns supreme instead of the rule of law. It turns out that what they needed most wasn’t couple’s counseling but headshots. Lots and lots of headshots.

However, the events of the previous book in the series have left them with a task so important that they have to put aside a lucrative, if highly immoral, Anti-Zombie mercenary business. After tangling with a mad scientist David was bitten by a Zombie, then ‘cured’ with an experimental vaccine. Sarah and David resolve to get the only remaining sample of the drug to the outside world, which supposedly lies beyond a barrier wall built through the Midwest, and the two lovebirds/steely-eyed killers set out for the border many thousands of miles away.

Only, as the description hints, David may be part Zombie himself now. Awkward!

Cards on the table time: when I requested to read this book I didn’t do my homework first and wasn’t aware it was third in a series. This fact becomes pretty obvious early on, with sizeable chunks of exposition to explain how Sarah and David got to this point in their lives (or partial Un-life, in David’s case). The reader is pretty painlessly initiated into the backstory though; this isn’t a case where you’ll be hopelessly lost if you start in the middle.

Sarah and David are well-crafted Everyman characters and work overtime to create sympathy for the Survivalist cause. Sarah, our narrator, feels genuine, even as she consistently refuses to address the negative consequences of her own Anti-Zombie behavior. Her affection for David is balanced only by her own insurmountable, uncompromising will to survive, which leads to innumerable acts of tragic Anti-Zombie violence as she works to hold her marriage together and protect her semi-Zombie husband from a world that would probably hate and fear him, X-Men style, if only they knew the truth.

I’ll concede that ‘Eat Slay Love’ works as entertainment, particularly once the traveling party expands from the main married couple to include a sneaky reporter after their story and a legitimately hilarious drugged out, washed-up old rock star who drifts hazily into their orbit. There are occasional lapses in logic for the reader to trip over, and the larger world sometimes makes little sense, which could be said of many Zombie Apocalypse stories. At the end of the day though, ‘Eat Slay Love’ is a far easier read than I’d imagined.

And that’s precisely why it’s so insidious. Anti-Zombie propaganda is one thing, but entertaining Living Supremacist fiction, aimed outside the mainstream horror community? This is clearly setting a dangerous precedent.

The Zombie Rights Campaign therefore awards ‘Eat Slay Love’ our lowest and most shameful ranking, that of ‘Living Supremacist’.

Can't we all get along without the mayhem?

For shame.

“Z-Rated: Zombie-proof your own home” for the Bigoted, Anti-Zombie Gated Community of Tomorrow

Posted By on December 6, 2011

One of our trusted UK informants obtained an interview with two of the apparent leading lights of the Living Supremacist Architecture movement, and the results are a chilling look into the attempted harnessing of consumer culture to prejudice and oppression:

So our solution to the idea of a zombie apocalypse is not a ‘one-off’ mobile fortress, but rather a socio-economic strategy, culturally embedded in our social psyche in the way we know best: the cult of consumerism. Rather than create a ‘zombie-proof house’, it is instead proposed to zombie-proof your own home in the event of a zombie apocalypse. The proposal approaches designing a zombie proof house from a perspective which assumes a future of everyday (albeit unwanted) co-existence with the undead. Z-Rated: Zombie-proof your own home projects a typical suburban London based strategy for adapting ordinary Londoners homes for protection against the marauding zombie threat.

I’d say ‘How very Madison Avenue’ of them but since we’re talking about London I’d have to assume there’s a soulless UK media vulture equivalent that would be more apt, and if anyone has a suggestion please do leave it in the comments. I like to tailor my expressions of outrage regionally after all.

The idea of profiting from paranoia and borderline mass hysteria is hardly new. Think of the market for bomb shelters at the height of the Cold War, or the enormous market in dubious homeopathic ‘remedies’ peddled at those skeptical of science-based medicine, or, of course, the peddling of Anti-Zombie ammunition, guns, swords and other weapons paraphernalia highlighted here on this very blog.

Still, to see the strategy, ie, the method to separate rubes from their hard-earned quiddage, so blatantly and openly outlined is certainly a tad unusual.

In a nutshell the ‘Z-Rated’ plan is to construct a parallel world in the sky, so to speak, of raised, separate, and thoroughly segregated housing fortified and secured above the level of the street, utilizing flat rooftop spaces typically seen in suburban London housing developments. This parallel street-above-a-street would then be outfitted with a variety of cruel, even sadistic Anti-Zombie mechanisms to keep the Undead out of this gated, or perhaps, laddered community in the heavens until a brutal military junta can put down the Zombie plebs on the street.

Naturally, this will be done in the name of ‘community’ and strengthening society:

If establishing the prime objective of the zombie-proof house is to increase one’s chances of survival, this approach has a number of pragmatic advantages:

• Good defence is based on familiarity, and no place on Earth is better known than your own home;

• Strengthens communities;

• The familiarity of the home will help frightened untainted citizens adjust to their new-found unwanted co-existence with the undead;

• Should our current communications infrastructure break down (i.e, phone, Internet), any untainted close family, friends and neighbours will instinctively head towards a trusted home;

• With forward planning, neighbourhoods can become zombie-proof, creating a safe, self-sufficient haven where life carries on relatively normally until military intervention;

• When military intervention arrives, zombie proof houses/neighbourhoods become stage points for a military counter-strike over a decentralised network;

• Creates a resilient system where the human survival rate becomes much higher and is based on existing community clustering and co operation

• Big Society in action.

Several major questions came to me while reading this piece. 1) If the idea is that everyone flees toward ‘Home’ in the event of an emergency, then how do people agree on what ‘home’ is? Is it your house, or your parents’ place? What about Uncle Bob?

2) These housing structures must, obviously, be human-accessible in order to be used, and therefore, how would you secure them against Zombies? Doors get battered down, barricades torn up, I mean, isn’t that the story of half of all post-Romero Anti-Zombie cinema? If the house below your ‘Z-Rated’ sky palace is breached, how long until your upstairs segregated condo gets opened like a can of beans?

2a) As hinted above, ladder-access is pivotal in the actual Z-Rated design. Ignoring that many Zombies have no issue with ladders, many Living people in fact do, especially the aged and infirm. Who’s going to get them up these ladders in an emergency? It’s not easy toting someone up a ladder. Or is Grandma expected to fight a valiant rear-guard action and become, allegedly, Zombie-chow?

3) How long can a ransacked, open-to-the-elements London suburban home support the weight of this whole secondary society up above, anyway? If you’re assuming that these ‘Zombie hordes’ are so destructive and prevalent that you have to abandon your first and second floor, traditional architecture structures, why assume that they will leave the old housing stock, which is now your new, load-bearing basement, intact? Even if they only bash in a few doors and windows trying to ‘get’ you, ie, in a class-based conflict against a Zompartheid regime, that will let in water, fungus, plants, even animals. How long is the Z-Rated world projected to last, Life After People style?

Incredibly, these Anti-Zombie pioneers even have a Greenie final solution in mind for their downstairs neighbors once the incoming Junta declares them legal non-entities and gives the ok signal for mass slaughter:

Turn Zombies into ethanol.

Not making that up:

The idea is you would grind up the zombies organic matter and spread it as a substrate (along things like garden clippings, food waste and sawdust) in a container. You then add the vegetative part of fungi, known as mycelium, onto the substrate. The mycelium is amazing in itself – it cleans up contaminants, breaks down complex hydrocarbons and lignins, purifies water, and least of all, they sprout mushrooms you can then pick and eat! It’s the reason why the earth isn’t covered in 200 ft high dead organic matter, because mycelium is an integral part of the decaying process. So you have this mycelium and this rotting substrate. Then you add some yeast and a few other active ingredients to the fungal sugars that occur naturally as part of the process, let it ferment and voila, you have an ethanol that’s no different from the bio-diesel you use in vehicles. Paul Stamets, the mycologist who pioneered the technique claims you can produce 3.5 litres of fuel from 48 kg’s of organic matter. Now considering the average zombie would weigh just under twice that, it’s a reasonable assumption you can produce about 5 litres of fuels per zombie you process. You can drive a car about 40 miles with one zombie’s worth of bio-diesel or a lot more depending on how good your fuel economy is. A 5KW diesel generator would use up about 5 litres per hour, which is enough to power your home for a small period of time. Thankfully though, unlike other fossil-fuel based processes, this time the feedstock comes to you – all you have to do is kill it (again), collect and process it. Now I’m pretty sure most inner city neighbourhoods won’t have any trouble acquiring a fair amount of fresh fuel sources every day! I’d estimate ‘Peak Zombie’ wouldn’t happen for a long time and is entirely dependent on how successful the scheme is on a national level, and let’s face it, if you’re running out of fuel source then that’s a good thing, right?

Once again the incredibly fearful world of Anti-Zombie prejudice exposes shocking new lows in human behavior, and the ZRC is appalled and, yes, a bit frightened. At the point where the supposed ‘Good guys’ are talking about grinding up the ‘Bad Guys’ and feeding them to mushrooms as part of an elaborate plan to fuel their cars in the post-apocalypse, you know society has taken a bad turn.

Still, we here at the Zombie Rights Campaign won’t give in to and indulge our fears until succumbing to paranoia, like the folks at Z-Rated, or the hucksters peddling guns, ammo and sharp objects we highlighted above. Zombies are people too, and the way for people to address injustice is through social progress, not sharpening table legs and making a gruesome IKEA branded torture device. (Seriously, that’s one of their ideas, see the diagram toward the bottom of the page here)

Still, I have to say, with the concoction and open promotion of ideas like these the danger level toward UK Zombies is clearly very high. It might be best to avoid any unnecessary travel to the United Kingdom until things quiet down and the courts address this situation, hopefully in our favor.

Once the right of a Zombie to full participation in English society has been established I just know that tolerance will spread, or at least the blatant intolerance represented by Z-Rated will diminish. And that will be a brighter day for all, Living and Differently Animated alike.

Zombie Rights Work Is Never Done: Announcements, Plans

Posted By on December 6, 2011

So I’ve salvaged the ZRC’s computational engine just in the nick of time, and upgraded all our important stuff to being stored safe and sound off-site via the magic of Dropbox.

Good thing too, because the tips are coming in fast and furious on Twitter.

For example, did you know that Star Trek: Enterprise had an episode with ‘Zombie Vulcans’? I did not. Now I must review it.

Also, did you think we’d forgotten about the Zombie of the Year this season at the ZRC Blog? Well, nope! Circumstances forced us to delay the award due to an extremely busy Halloween season, and it seems like December is a better ‘of the Year’ month anyway. Originally I had intended the awards to always be in October, corresponding with the most trying and eventful season for the Differently Animated, but that presents a problem when you have to evaluate a bunch of candidates for their work on events, film festivals, etc, that haven’t happened yet!

So from now on, I think, we’ll go through the travails of the Halloween Onslaught, dig out, and award in December.

Expect nominations this week and the award next week barring a Zombie Rights emergency.